ADOS(Advanced Designer Oriented System) Architecture
Though designer can't program base on DirectX, they can produce the 3D application quickly and easily through ADOS.
Architecture
SDK : Users can extend easily with opened SDK. Also, we will develop the Plug-in with various partner program.
Opened Architecture : User can add the their functions that are developed by them.
Multi-Core Oriented
Wave3D will maximize the efficiency of memory and work flow revolutionary with Multi-Core Oriented Engine.
IMPer(Independent Module Programming)
Users can develop the independent module and add the developed module to Wave3D.
Optimized system structure to Multi-Core environment
Each module is separated
Optimized Algorithm
Wave3D can use over 1GB memory in order to process large volume data.
Shader based Real-time Renderer
Wave3D sublate the traditional fixed pipeline and has unique rendering process.
Users can produce the high quality 3D application through the Shader based Renderer and upgrade their ability through the continuous shader development.
Animation
Keyframe animation setting Blending between animation data and physic engine module Import the rigid body animation and the skinned animation
Sound
Support Direct SoundNode Tree Architecture : Users can produce the 3D application conveniently using node tree architecture through ADOS (Advanced Designer-Oriented System) and see the
real-time render result on the render view they edit at same time.
Support .wav, .mp3 format 3D stereophonic sound
Interface
Main Window : All related functions with edit menu are implemented in main window.
Therefore, users doesn't need to change the window to edit the texture, the animation and the other work.
FEATURES
Developed the technology by CGWave, Inc. for Game, Architecture, Visualization, Broadcasting, Training
and Simulation provides optimized VR (Virtual Reality)functions base on shader to user in order to produce the 3D VR application easily.
Wave3D is designed with the other middleware for VR solution. Through this middleware, user can produce 3D VR application without programming.
And, the core system of Wave3D is OMDE(Open Module Development Environment).
Therefore, user can implement the modules that are need by users. With this system, Wave3D will be customized and advanced continuously.
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